Computer Animation Assignments

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                                                                              Sylllabus   •   STANDARDS   •   standards schedule

FLASH LESSONS
Flash Lesson 1: Getting Acquainted
Students will learn how to: create a file; adjust Stage settings; add layers; import images; move and reposition objects; work with panels; use the Tools panel; and preview Flash animation.

Flash Lesson 2: Working with Graphics
Students will learn how to: draw shapes; understand the differences between drawing modes; modify objects; understand fill and stroke; make symmetrical patterns; create curve; apply gradients and transparencies; group elements; and create and edit text.

Flash Lesson 3: Creating and Editing Symbols
Students will learn how to: import Illustrator and Photoshop files; create symbols; edit symbols; instances vs. symbols; transparency and color; blending effects; special effects w/ filters; and 3D space.

Flash Lesson 4: Adding Animation
Students will learn how to: animate, to position, scale and rotate objects; adjust timing; animate transparencies and special effects; change motion path; animate inside symbols, change motion easing; and 3D space.

Flash Lesson 5: Articulated Motion and Morphing
Student will learn how to: animate armatures with multiple linked movie clips; constrain joints; animate armatures w/ shape; and morph organic shapes w/ shape tweens; 


Project Bouncing Ball 
Students will create their own bouncing ball character.  First they will fill out a character analysis and design the character on paper using the proper bouncing sequence. Then, using basic keyframing with movie clips, students recreate the character using Adobe Flash. Standard 3 Requirement.

Bouncing Ball Assignment
Script for mouse rollover
   

Project Beginning Construct
Students will create a beginners game using software called Construct.  They will work with objects, events and actions in order to create an computer game.

Beginning Construct Assignment
Beginning Construct Design Document
Beginning Construct Link
Download Construct
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Project Flappy Bird
Students will continue to work with Construct in order to create a "Flappy Bird" style game.

Flappy Bird Assignment
Flappy Bird Design Document
Flappy Bird Link
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Project Platformer
Students will use their skills to create a platformer game.  They will be given an opportunity to add to the basic game in order show higher level of proficiency.

Platformer Assignment
Platformer Design Document
Platformer Link
Additional Instructions
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TADAH GAMES
P.0. Box 192
​North Plains, Oregon
97133

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